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Drimager

4 Audio Reviews

2 w/ Responses

I can imagine this actually being used for a video game, nice job! The only thing I can critique is that the bass on 2:28 could have stronger bass frequencies.

I really liked this one! You NAILED that cinematic vibe with the opening, I like it. I also liked the sound you introduced at the second half of the dnb section. Though, I feel like you could have made the dnb buildup a little longer. Also, I feel like the drop ended a bit too abruptly. Considering the fact that the second half isn't as energetic, I wish there was something to "dissipate" all that energy (such as downrisers and stuff). But all that aside, it was a nice listening experience.

GasGrass responds:

Thanks, appreciate the feedback!

That half-time Doomcore-esque drop literally gave me goosebumps. Great job with this one!

dopedeala666 responds:

thanks a lot!!

Great work!

Since you asked for a feedback, here's one from a fellow producer (not a professional though)

- Take out unnecessary low-end frequencies from leads. The extra space allows the kick and bass to be felt more in the mix. It also gives space for other elements you may want to add on your track.

- Regarding the saw lead, you may want to either remove or lower the volume (or velocity) of the lower notes as it appears to make the mix muddy.

- Layer the snare with a snappy one to give it more presence.

- Add chords in the background to improve your track's atmosphere.

That's all, and remember to create what you want to hear yourself!

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